Realtime 3D · Ventuz · Events

Interactive realtime 3D experiences for the event industry.

My name is Jochen Hanisch — a freelance Ventuz operator with years of experience in classic 3D and programming realtime applications.

About me

Over 30 years of experience — from classic 3D animation to realtime 3D

I've been creating 3D and motion content since the early 1990s — starting with classic computer animation (3D Studio, Lightwave, Softimage, Maya) and camera tracking, later with my own interactive applications. In 1995 I co-founded Capture MM, where I spent many years as Head of 3D. Since late 2008 my focus has been on realtime 3D with Ventuz and Unity, and I've worked as a freelancer since 2014.

I'm usually booked by agencies, production companies and event service providers to implement and support their concepts on the technical side. From Ventuz programming and show control to custom hardware integration (Arduino, PCB design) — I advise, support and deliver. This range across animation, programming and electronics is what makes the difference.

  • Ventuz Development

    Interactive realtime presentations, show control and data integration.

  • Realtime 3D

    Realtime graphics and 3D content for stages, trade shows and installations.

  • Hardware & Interaction

    Custom hardware integration: Arduino, PCB design and sensors.

Contact

Got a project in mind? Let's talk.

Whether it's an interactive installation, a Ventuz show or realtime 3D content — drop me a line about your project.

Email joha@3djo.de